The game runs on a updated version of the Scimitar Engine created for Assassin's Creed, which allows the game to be non-linear, yet still allow the Prince to traverse the land with his usual acrobatic prowess. This game is not a continuation of the Sands of Time trilogy, but rather the start of a new trilogy with a new Prince and a new world. This game was created by Ubisoft Montreal, using the same core team that worked on Prince of Persia: Sands of Time. ![]() Prince of Persia was released on Decemin the US. ![]() Prince of Persia introduces new gameplay elements and a fresh graphical style to the series. ![]() ![]() Rather than continue the tale of the last trilogy, Ubisoft decided to create a new world with all new characters. Prince of Persia for the PC, PlayStation 3 and Xbox 360 is the first, all-new Prince of Persia title for "next-gen " consoles.
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